Slay The Spire 2 received an early access update implementing balance changes, bug fixes, and mod support improvements, including a cap preventing players, enemies, and pets from exceeding 999,999,999 HP. The patch also added new card portraits, fixed various crashes and softlocks across single-player and multiplayer modes, and restructured the mod file system to use JSON manifests with dependency support.
1 comment
Slay The Spire 2 received an early access update implementing balance changes, bug fixes, and mod support improvements, including a cap preventing players, enemies, and pets from exceeding 999,999,999 HP. The patch also added new card portraits, fixed various crashes and softlocks across single-player and multiplayer modes, and restructured the mod file system to use JSON manifests with dependency support.